There are interesting card interactions to explore, but it doesn't rely on brittle combos
Get her out as early as possible so youll always have access later, and have a plan to protect her
For decks that favor aggro play, that's borderline criminal, and when paired off with some constant Amber staples like Set 1's Lilo Making A Wish, it makes for a formidable early-game hand
As another example, if my opening hand has a one-drop, a two-drop, a three-drop and four different four-drops, then I will usually bottom the worst three four-drops in the hope of drawing into a powerful five or six-drop, while keeping the cards that will ensure a perfect 1-2-3-4 curve-out
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